![]() | MFloatVector () |
![]() | MFloatVector ( const MFloatPoint &) |
![]() | MFloatVector ( const MFloatVector &) |
![]() | MFloatVector ( const MVector &) |
![]() | MFloatVector ( const MPoint &) |
![]() | MFloatVector ( float xx, float yy, float zz = 0.0) |
![]() | MFloatVector ( const float[3] ) |
![]() | ~MFloatVector () |
![]() | operator= ( const MFloatVector & src ) |
![]() | operator() ( unsigned int i ) const |
![]() | operator[] ( unsigned int i )const |
![]() | operator^ ( const MFloatVector & right) const |
![]() | operator/= ( float scalar ) |
![]() | operator/ ( float scalar ) const |
![]() | operator*= ( float scalar ) |
![]() | operator* ( float scalar ) const |
![]() | operator+ ( const MFloatVector & other) const |
![]() | operator+= ( const MFloatVector & other ) |
![]() | operator- () const |
![]() | operator- ( const MFloatVector & other ) const |
![]() | operator-= ( const MFloatVector & other ) |
![]() | operator* ( const MFloatMatrix &) const |
![]() | operator*= ( const MFloatMatrix &) |
![]() | operator* ( const MFloatVector & other ) const |
![]() | operator!= ( const MFloatVector & other ) const |
![]() | operator== ( const MFloatVector & other ) const |
![]() | get ( float[3] ) const |
![]() | length () const |
![]() | normal () const |
![]() | normalize () |
![]() | angle ( const MFloatVector & other ) const |
![]() | isEquivalent ( const MFloatVector & other, float tolerance = MFloatVector_kTol ) const |
![]() | isParallel ( const MFloatVector & other, float tolerance = MFloatVector_kTol ) const |
![]() | operator() ( unsigned int i ) NO SCRIPT SUPPORT |
![]() | operator[] ( unsigned int i ) NO SCRIPT SUPPORT |
![]() | transformAsNormal ( const MFloatMatrix & matrix ) const NO SCRIPT SUPPORT |
![]() | operator* ( int, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( short, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( unsigned int, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( unsigned short, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( float, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( double, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator* ( const MFloatMatrix &, const MFloatVector & ) NO SCRIPT SUPPORT |
![]() | operator<< ( std::ostream& os, const MFloatVector & v ) NO SCRIPT SUPPORT |
![]() | zero The null vector |
![]() | one The vector <1.0,1.0,1.0> |
![]() | xAxis Unit vector in the positive x direction |
![]() | yAxis Unit vector in the positive y direction |
![]() | zAxis Unit vector in the positive z direction |
![]() | xNegAxis Unit vector in the negative z direction |
![]() | yNegAxis Unit vector in the negative z direction |
![]() | zNegAxis Unit vector in the negative z direction |
![]() | x The x component of the vector |
![]() | y The y component of the vector |
![]() | z The z component of the vector |
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