![]() | MDynSweptTriangle () |
![]() | ~MDynSweptTriangle () |
![]() | vertex ( int vertexId, double t = 1.0 ) |
![]() | normal ( double t = 1.0 ) |
![]() | normalToPoint (double x, double y, double z, double t = 1.0) |
![]() | uvPoint ( int vertexId ) |
![]() | area () |
Autodesk® Maya® 2008 © 1997-2007 Autodesk, Inc. All rights reserved. | doc++ Copyright |