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Shading > Hardware Texturing
Displays Maya's hardware textured rendered results as if they were being displayed in an external viewer. (See also the Rendering book in the Maya documentation set.)
Shading > Hardware Texturing >
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Texture Blend
For use with layered textures, the Texture Blend specifies how the selected layer blends with the one below it. For more information, see Use a layered texture.
Texture Filter
Select a texture filter for your hardware texture display when you are in High Quality Rendering mode. Select a filter from the drop-down list.
High Quality Filtering
When high quality filtering is turned on, the scene views are filtered in high quality by the hardware renderer. This lets you see a very good representation of the look of the final render.