| MDynSweptTriangle () | |
| ~MDynSweptTriangle () | |
| vertex ( int vertexId, double t = 1.0 ) | |
| normal ( double t = 1.0 ) | |
| normalToPoint (double x, double y, double z, double t = 1.0) | |
| uvPoint ( int vertexId ) | |
| area () |
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