FBX SDK Reference Guide: kfbxutilities.h Source File
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00001 
00004 #ifndef _FBXSDK_UTILITIES_H_
00005 #define _FBXSDK_UTILITIES_H_
00006 
00007 /**************************************************************************************
00008 
00009  Copyright © 2001 - 2008 Autodesk, Inc. and/or its licensors.
00010  All Rights Reserved.
00011 
00012  The coded instructions, statements, computer programs, and/or related material 
00013  (collectively the "Data") in these files contain unpublished information 
00014  proprietary to Autodesk, Inc. and/or its licensors, which is protected by 
00015  Canada and United States of America federal copyright law and by international 
00016  treaties. 
00017  
00018  The Data may not be disclosed or distributed to third parties, in whole or in
00019  part, without the prior written consent of Autodesk, Inc. ("Autodesk").
00020 
00021  THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
00022  ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO
00023  WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR ARISING
00024  BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES OF TITLE, 
00025  NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR USE. 
00026  WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT WARRANT THAT THE OPERATION
00027  OF THE DATA WILL BE UNINTERRUPTED OR ERROR FREE. 
00028  
00029  IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS
00030  OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR EXPENSES
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00037  WHETHER OR NOT AUTODESK HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS
00038  OR DAMAGE. 
00039 
00040 **************************************************************************************/
00041 
00042 #include <kaydaradef.h>
00043 #ifndef KFBX_DLL 
00044     #define KFBX_DLL K_DLLIMPORT
00045 #endif
00046 
00047 #include <kaydara.h>
00048 
00049 #include <kfbxplugins/kfbxscene.h>
00050 
00051 #include <fbxfilesdk_nsbegin.h>
00052 
00053 class KFbxTexture;
00054 
00059 
00064 KFBX_DLL KArrayTemplate<KFbxNode*> RemoveBadPolygonsFromMeshes(KFbxScene *pScene);
00066 
00067 
00072 
00078 KFBX_DLL char* FBXGet_Internet_Source_File(const char *url);
00079 
00083 KFBX_DLL void FBXFree_Internet_Buffer(char* pBuf);
00084 
00085 KFBX_DLL KString KFbxFullPath(const char* pRelativePath);
00086 
00087 KFBX_DLL KString KFbxExtractDirectory(const char* pFilePath);
00088 
00089 KFBX_DLL KString KFbxExtractFileName(const char* pFilePath, bool pWithExtension=true);
00090 
00091 KFBX_DLL KString KFbxCleanPath(const char* pPath);
00092 
00093 KFBX_DLL KString KFbxGetRelativeFilePath(const char *pRootPath, const char *pNewFilePath);
00094 
00095 KFBX_DLL bool KFbxEnsureDirectoryExistance(const char* pPath);
00096 
00097 KFBX_DLL KString KFbxGetApplicationDirectory();
00098 
00099 // Returns the amount of virtual memory available to the process; will take into account
00100 // swap file, and the process address space if there are such limits (ie: Win32 process
00101 // can access 2, 3 or 4gb depending on the OS they're running on, Win64 has a much
00102 // larger limit, limited possibly by the swap file)
00103 KFBX_DLL size_t KGetProcessVirtualMemoryAvailSize ();
00105 
00106 #include <fbxfilesdk_nsend.h>
00107 
00108 #endif // #ifndef _FBXSDK_UTILITIES_H_
00109 
00110