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Home: Maya FBX Plug-in Online Help
Geometry cache file(s)
Animation
Character definition
Constraint
Activate this option
to ensure that certain supported constraints are exported to FBX.
FBX supported constraints include:
- Point
- Aim
- Orient
- Parent
- IK handle (including Pole
vector)
This option lets you
export your constraints effectively without the need to bake the
animation first, if you are transferring to a package like MotionBuilder
(which supports these constraints).
NoteIf you export your
scene with the intention of importing it into a package that does
not support these constraints (such as 3ds Max), you must bake the animation
first. See
Bake animation for
more information.