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Home: Maya FBX Plug-in Online Help
FBXExportSkins -v [true|false]
Maya MEL Scripting
FBXImport -f [filename] -t [take index]
FBXExportUpAxis [y|z]
This
command lets you define the up axis in your FBX file. The up axis
is the global axis that points upwards.
By default, the up axis
in Maya is the Y axis.
Y
Sets the up axis to Y-up.
This setting is the default.
Z
Sets the up axis to Z-up.