The FBX SDK lets you access, create, or modify the following elements of a scene:
In addition, the FBX SDK provides tools to:
File formats imported and exported
FBX SDK 2009.1 imports and exports FBX files compatible with the following:
Software | Version |
---|---|
FBX SDK | Version 6.0 and later. |
MotionBuilder | Version 5.5 and later. |
FBX Plug-in for 3ds Max | All versions. |
FBX Plug-in for Maya | All versions. |
Flame | Version 8.0 and later. |
Flint | Version 8.0 and later. |
Inferno | Version 5.0 and later. |
Smoke | Version 6.0 and later. |
Revit | Version 2009.1 and later. |
As well, FBX SDK 2009.1 imports and exports files in the following file formats:
File format | Version |
---|---|
Autodesk AutoCAD DXF (.dxf) | Version 13 and earlier. |
Collada DAE (.dae) | Version 1.4 (under development). |
3D Studio 3DS (.3ds) | All versions. |
Alias OBJ (.obj) | All versions. |
Texture file formats embedded or referenced
FBX SDK allows you to embed texture files in any 2D file format into an FBX file. This means that you can deliver a scene as a single file.
Alternately, you can embed relative references to texture files, and then deliver the texture files along with the FBX file.
\examplesdirectory of the FBX SDK distribution contains a library of sample programs. For more information, including a brief description of each sample program, seeSample programs.
TheFor three of these sample programs, this documentation contains a tutorial based on the program:
Sample program | Tutorial |
---|---|
ImportExport | Tutorial 1: Importing, Converting, Exporting a File.Shows how to import a file and how to export a file.Builds and runs on Windows only. |
SceneTreeView | Tutorial 2: Traversing the scene graph.Shows how to traverse all the nodes in an FBX scene, and how to determine the content of each node, i.e., whether a node contains a camera, a light, a mesh, etc.Builds and runs on Windows only. |
CubeCreator | Tutorial 3: Adding Textures, Materials, and Animation.Shows how to add textures, materials, and animation to meshes representing a model.Builds and runs on Windows only. |