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Home: Maya FBX Plug-in Online Help
Geometry cache file(s)
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Animation
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Character definition
Constraint
Activate this option to ensure that certain
supported constraints are exported to FBX.
FBX
supported constraints include:
- Point
- Aim
- Orient
- Parent
- IK
handle (including Pole vector)
This option lets you export your constraints
effectively without the need to bake the animation first, if you
are transferring to a package like MotionBuilder (which supports
these constraints).
NoteIf you export your scene with the intention
of importing it into a package that does not support these constraints
(such as 3ds Max), you must bake the animation first. See
Bake animation for
more information.