Use this script to hide any unwanted edges from imported models, typically Revit models loaded in 3ds Max using FBX.
To use the script, select any objects in the scene you want to hide edges and drag and drop the following script in the 3ds Max viewport.
function setVisibilityEdges obj = (
subobjectLevel = 2
edgeSelSet=#() -- Init. an Array
for face = 1 to obj.numfaces do -- Go through all faces
for edge = 1 to 3 do -- And for every of the 3 edges
append edgeSelSet (((face-1)*3)+edge) --collect the edge
meshop.autoedge obj edgeSelSet 5 type:#setclear -- Select all visible edges
--update obj
)
for obj in Selection do try
(
if (classof obj == Editable_Mesh) do setVisibilityEdges obj
)catch
(
enablesceneredraw()
redrawviews()
)
enablesceneredraw()
redrawviews()