Sets the specified argument for import where [arg] is a recognized import parameter and [value] is an appropriate value for the supported parameter.
FBXImporterSetParam recognizes the following parameter and values:
| Name | Value |
|---|---|
| Animation | True or false |
| AxisConversion | True or false |
| Cameras | True or false |
| ColladaStartTime | Float (in seconds - (0.0) |
| ColladaFrameCount | Integer (0) |
| ColladaFrameRate | Float (in fames) |
| ConvertUnit | "mm" or "cm" or "dm" or "m" or "km" or "in" or "ft" or "yd" |
| FilterKeyReducer | True or false |
| FilterKeySync | True or false |
| ImportBoneAsDummy | True or false |
| KeepFrameRate | True or false |
| Lights | True or false |
| LoadImportPresetFile | “x” where x is the location of the preset file. |
| Markers | True or false |
| Mode | #create (Add to scene)#exmerge (Update scene elements)#merge (Add and Update scene elements) |
| PointCache | True or false |
| Resampling | Float |
| ResetImport | No value |
| ScaleConversion | True or false |
| ScaleFactor | Float |
| Shape | True or false |
| Skin | True or false |
| SmoothingGroups | True or false |
| TakeIndex | An integer number from 1 to the number of takes in the FBX file. This parameter is only available for setting. |
| UpAxis | “Y” or “Z” |
For example, to import an FBX file using the Add and Update scene elements mode and the skin modifier, but without loading animation FCurves:
FBXImporterSetParam “Mode” #merge
FBXImporterSetParam “Skin” true
FBXImporterSetParam “Animation” false