The available reader and writer options specific to the OBJ file format are detailed below:
Import options
Command |
Description |
/r |
Add root. Activate this option to add a root node to all elements of your scene during the file conversion. Doing this adds
a Null or dummy object at the top of the hierarchy. This option is active by default.
|
Export options
Command |
Description |
/t |
Force triangulation of exported Triangulate. Activate this option to force the conversion of quads to triangles. The FBX converter
always triangulates NURBS and Patch geometries, regardless of how you set this option. The FBX Converter approximates NURBS
and Patch geometry using a polygon mesh made of triangles since the OBJ format does not support NURBS or Patch geometry. This option is active by default. To override the default setting, use /-t.
|
/d |
Bake deformations. Activate this option to "bake" (or Plot) link and shape deformations on the resulting geometry. This option is active by default. To override the default setting, use /-d.
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