Conversion Support

 
 
 

The following sections are about how the 3ds Max FBX Plug-in converts 3ds Max objects and their properties.

For a detailed report of conversion support for this version, see the 3ds Max Compatibility Chart. The FBX compatibility chart explains what is supported and at what level, when you export from Autodesk 3ds Max and import into Autodesk Maya, Autodesk Mudbox or Autodesk MotionBuilder.