Maya LOD Attributes

 
 
 

LOD (Level of Detail) attributes in Maya files are ignored when you import them into 3ds Max.

In 3ds Max, the group will be created and the LOD Utility will be applied to the group. Default values will be used for threshold attributes. Since Maya uses a camera distance and 3ds Max a pixel resolution, these LOD attributes are incompatible and the 3ds Max importer and exporter ignores them.