The Collada options
only appear in the UI when you select the DAE_FBX file type
from the file browser when you export.
NoteWhen you export in
Collada format, textures are not embedded, even when the Embed Textures
option is activated. See
Embed media.
Triangulate
This option automatically
tessellates the exported polygon geometry.
Single matrix
This option ensures that
there is only a single animation matrix for each node/object by
baking all animation matrices into one.
Frame Rate
Use this field to set
the frame rate of the scene on export.
NoteThe Maya FBX Plug-in does
not support Lines or Linestrip nodes.
NoteThe Smoothing Groups option in
the Collada importer does not import Smoothing Groups from
the FBX file. Instead, when you activate this option, the Importer
creates the Smoothing Groups during the
import process. The Collada importer must create Smoothing
Groups on Import because the FBX Collada exporter does
not export Smoothing Groups data from
3ds Max. If you disable the Smoothing Groups option,
no Smoothing Groups are generated by
the Importer.