CubeCreator: Location of texture file at run time
 
 
 

<yourFBXSDKpath>\examples\UI Examples\CubeCreator\ contains a file named crate.jpg, which CubeCreator uses as a texture file.

You must copy this texture file into the folder where the executable for CubeCreator will start. Unless you change the settings for the CubeCreator project:

If FBX for QuickTime cannot find a texture file for a surface, it renders the surface as a checkerboard pattern. Here is how that looks for the faces of our cubes: