Creating the mesh for a cube
 
 
 

This section shows you how to create a cube as a mesh object. Class KFbxMesh is the FBX implementation of a mesh.

A mesh is a type of geometric model of a three-dimensional object. In a mesh, the basic shape is made up of points, usually called vertices or control points. The vertices are connected by edges to form polygons, which are often called faces.

The mesh that we are creating is a cube. Therefore: