00001 00004 #ifndef _ADSK_CONVENTIONS_H_ 00005 #define _ADSK_CONVENTIONS_H_ 00006 /************************************************************************************** 00007 00008 Copyright (C) 2001 - 2008 Autodesk, Inc. and/or its licensors. 00009 All Rights Reserved. 00010 00011 The coded instructions, statements, computer programs, and/or related material 00012 (collectively the "Data") in these files contain unpublished information 00013 proprietary to Autodesk, Inc. and/or its licensors, which is protected by 00014 Canada and United States of America federal copyright law and by international 00015 treaties. 00016 00017 The Data may not be disclosed or distributed to third parties, in whole or in 00018 part, without the prior written consent of Autodesk, Inc. ("Autodesk"). 00019 00020 THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY. 00021 ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO 00022 WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR ARISING 00023 BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES OF TITLE, 00024 NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR USE. 00025 WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT WARRANT THAT THE OPERATION 00026 OF THE DATA WILL BE UNINTERRUPTED OR ERROR FREE. 00027 00028 IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS 00029 OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR EXPENSES 00030 OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE DAMAGES OR OTHER 00031 SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS OF PROFITS, REVENUE 00032 OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR DAMAGES OF ANY KIND), 00033 HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF LIABILITY, WHETHER DERIVED 00034 FROM CONTRACT, TORT (INCLUDING, BUT NOT LIMITED TO, NEGLIGENCE), OR OTHERWISE, 00035 ARISING OUT OF OR RELATING TO THE DATA OR ITS USE OR ANY OTHER PERFORMANCE, 00036 WHETHER OR NOT AUTODESK HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS 00037 OR DAMAGE. 00038 00039 **************************************************************************************/ 00040 00041 // 00042 // Predefined shader languages 00043 // 00044 #define sHLSL "HLSL" 00045 #define sGLSL "GLSL" 00046 #define sCGFX "CGFX" 00047 #define sMentalRaySL "MentalRaySL" 00048 00049 // 00050 // Predefined rendering apis 00051 // 00052 #define sDirectX "DirectX" 00053 #define sOpenGL "OpenGL" 00054 #define sMentalRay "MentalRay" 00055 #define sPreview "PreviewColorAPI" 00056 00057 00058 /* 00059 enum ImplementationTarget 00060 { 00061 eImplPreview, 00062 eImplMentalRay, 00063 eImplCGFX, 00064 eImplHLSL, 00065 eImplNone, 00066 eImplCount 00067 }; 00068 */ 00069 00070 #define ImplementationPreview "ImplementationPreview" 00071 #define ImplementationMentalRay "ImplementationMentalRay" 00072 #define ImplementationCGFX "ImplementationCGFX" 00073 #define ImplementationHLSL "ImplementationHLSL" 00074 #define ImplementaitonOGS "ImplementationOGS" 00075 #define ImplementationNone "ImplementationNone" 00076 00077 #define ImplementationAdditionalFiles "AdditionalFiles" 00078 00079 // PROTEIN 1.0 conventions 00080 #define FBXSDK_TYPE_ENVIRONMENT "KFbxEnvironment" 00081 #define FBXSDK_TYPE_LIGHT "KFbxLight" 00082 #define FBXSDK_TYPE_PROCEDURALGEOMETRY "KFbxProceduralGeometry" 00083 #define FBXSDK_TYPE_SURFACEMATERIAL "KFbxSurfaceMaterial" 00084 #define FBXSDK_TYPE_TEXTURE "KFbxTexture" 00085 #define FBXSDK_TYPE_SWATCHSCENE "KFbxSwatchScene" 00086 00087 // PROTEIN 2.0 conventions 00088 #define ADSK_TYPE_ENVIRONMENT "ADSKEnvironmentDefinition" 00089 #define ADSK_TYPE_LIGHT "ADSKLightDefinition" 00090 #define ADSK_TYPE_PROCEDURALGEOMETRY "ADSKProceduralGeometryDefinition" 00091 #define ADSK_TYPE_SURFACEMATERIAL "ADSKSurfaceMaterialDefinition" 00092 #define ADSK_TYPE_TEXTURE "ADSKTextureDefinition" 00093 #define ADSK_TYPE_SWATCHSCENE "ADSKSwatchSceneDefinition" 00094 00095 // ASSET Definition conventions 00096 #define ADSK_UI_DEFINITION_URL "UIDefinition" 00097 00098 00099 #endif 00100