#include
<kfbxlight.h>
Definition at line 54 of file kfbxlight.h.
Light Properties |
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enum | ELightType
{ ePOINT = 0, eDIRECTIONAL, eSPOT } |
Light types. More... |
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enum | EDecayType
{ eNONE = 0, eLINEAR, eQUADRATIC, eCUBIC } |
Decay types. More... |
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void | SetShadowTexture (KFbxTexture *pTexture) |
Set the shadow texture for the light.
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KFbxTexture * | GetShadowTexture () const |
Get the light state. |
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Light Property Names |
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static const char * | sLightType |
static const char * | sCastLight |
static const char * | sDrawVolumetricLight |
static const char * | sDrawGroundProjection |
static const char * | sDrawFrontFacingVolumetricLight |
static const char * | sColor |
Property Names. |
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static const char * | sIntensity |
static const char * | sHotSpot |
static const char * | sConeAngle |
static const char * | sFog |
static const char * | sDecayType |
static const char * | sDecayStart |
static const char * | sFileName |
static const char * | sEnableNearAttenuation |
static const char * | sNearAttenuationStart |
static const char * | sNearAttenuationEnd |
static const char * | sEnableFarAttenuation |
static const char * | sFarAttenuationStart |
static const char * | sFarAttenuationEnd |
static const char * | sCastShadows |
static const char * | sShadowColor |
Light Property Default Values |
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static const ELightType | sDefaultLightType |
static const fbxBool1 | sDefaultCastLight |
static const fbxBool1 | sDefaultDrawVolumetricLight |
static const fbxBool1 | sDefaultDrawGroundProjection |
static const fbxBool1 | sDefaultDrawFrontFacingVolumetricLight |
static const fbxDouble3 | sDefaultColor |
Property Default Values. |
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static const fbxDouble1 | sDefaultIntensity |
static const fbxDouble1 | sDefaultHotSpot |
static const fbxDouble1 | sDefaultConeAngle |
static const fbxDouble1 | sDefaultFog |
static const EDecayType | sDefaultDecayType |
static const fbxDouble1 | sDefaultDecayStart |
static const fbxString | sDefaultFileName |
static const fbxBool1 | sDefaultEnableNearAttenuation |
static const fbxDouble1 | sDefaultNearAttenuationStart |
static const fbxDouble1 | sDefaultNearAttenuationEnd |
static const fbxBool1 | sDefaultEnableFarAttenuation |
static const fbxDouble1 | sDefaultFarAttenuationStart |
static const fbxDouble1 | sDefaultFarAttenuationEnd |
static const fbxBool1 | sDefaultCastShadows |
static const fbxDouble3 | sDefaultShadowColor |
Properties |
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KFbxTypedProperty< ELightType > | LightType |
This property handles the light type.
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KFbxTypedProperty< fbxBool1 > | CastLight |
This property handles the cast light on
object flag. |
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KFbxTypedProperty< fbxBool1 > | DrawVolumetricLight |
This property handles the draw volumetric
light flag. |
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KFbxTypedProperty< fbxBool1 > | DrawGroundProjection |
This property handles the draw ground
projection flag. |
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KFbxTypedProperty< fbxBool1 > | DrawFrontFacingVolumetricLight |
This property handles the draw facing
volumetric projection flag. |
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KFbxTypedProperty< fbxDouble3 > | Color |
This property handles the light color.
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KFbxTypedProperty< fbxDouble1 > | Intensity |
This property handles the light intensity.
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KFbxTypedProperty< fbxDouble1 > | HotSpot |
This property handles the light inner cone
angle (in degrees). |
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KFbxTypedProperty< fbxDouble1 > | ConeAngle |
This property handles the light outer cone
angle (in degrees). |
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KFbxTypedProperty< fbxDouble1 > | Fog |
This property handles the light fog
intensity. |
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KFbxTypedProperty< EDecayType > | DecayType |
This property handles the decay type.
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KFbxTypedProperty< fbxDouble1 > | DecayStart |
This property handles the decay start
distance. |
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KFbxTypedProperty< fbxString > | FileName |
This property handles the gobo file name.
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KFbxTypedProperty< fbxBool1 > | EnableNearAttenuation |
This property handles the enable near
attenuation flag. |
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KFbxTypedProperty< fbxDouble1 > | NearAttenuationStart |
This property handles the near attenuation
start distance. |
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KFbxTypedProperty< fbxDouble1 > | NearAttenuationEnd |
This property handles the near end
attenuation. |
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KFbxTypedProperty< fbxBool1 > | EnableFarAttenuation |
This property handles the enable far
attenuation flag. |
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KFbxTypedProperty< fbxDouble1 > | FarAttenuationStart |
This property handles the far attenuation
start distance. |
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KFbxTypedProperty< fbxDouble1 > | FarAttenuationEnd |
This property handles the attenuation end
distance. |
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KFbxTypedProperty< fbxBool1 > | CastShadows |
This property handles the cast shadow flag.
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KFbxTypedProperty< fbxDouble3 > | ShadowColor |
This property handles the shadow color.
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Public Member Functions |
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virtual EAttributeType | GetAttributeType () const |
Return the type of node attribute which is
EAttributeType::eLIGHT. |
enum ELightType |
enum EDecayType |
Decay types.
Used for setting the attenuation of the light.
Definition at line 87 of file kfbxlight.h.
virtual EAttributeType GetAttributeType | ( | ) | const [virtual] |
Return the type of node attribute which is EAttributeType::eLIGHT.
Reimplemented from KFbxNodeAttribute.
void SetShadowTexture | ( | KFbxTexture * | pTexture | ) |
Set the shadow texture for the light.
pTexture | The texture cast by the light shadow. |
KFbxTexture* GetShadowTexture | ( | ) | const |
Get the light state.
NULL
if the shadow texture has not been set.const char* sLightType
[static] |
Definition at line 112 of file kfbxlight.h.
const char* sCastLight
[static] |
Definition at line 113 of file kfbxlight.h.
const char* sDrawVolumetricLight
[static] |
Definition at line 114 of file kfbxlight.h.
const char* sDrawGroundProjection
[static] |
Definition at line 115 of file kfbxlight.h.
const char* sDrawFrontFacingVolumetricLight
[static] |
Definition at line 116 of file kfbxlight.h.
const char* sColor
[static] |
const char* sIntensity
[static] |
Definition at line 118 of file kfbxlight.h.
const char* sHotSpot
[static] |
Definition at line 119 of file kfbxlight.h.
const char* sConeAngle
[static] |
Definition at line 120 of file kfbxlight.h.
const char* sFog
[static] |
Definition at line 121 of file kfbxlight.h.
const char* sDecayType
[static] |
Definition at line 122 of file kfbxlight.h.
const char* sDecayStart
[static] |
Definition at line 123 of file kfbxlight.h.
const char* sFileName
[static] |
Definition at line 124 of file kfbxlight.h.
const char* sEnableNearAttenuation
[static] |
Definition at line 125 of file kfbxlight.h.
const char* sNearAttenuationStart
[static] |
Definition at line 126 of file kfbxlight.h.
const char* sNearAttenuationEnd
[static] |
Definition at line 127 of file kfbxlight.h.
const char* sEnableFarAttenuation
[static] |
Definition at line 128 of file kfbxlight.h.
const char* sFarAttenuationStart
[static] |
Definition at line 129 of file kfbxlight.h.
const char* sFarAttenuationEnd
[static] |
Definition at line 130 of file kfbxlight.h.
const char* sCastShadows
[static] |
Definition at line 131 of file kfbxlight.h.
const char* sShadowColor
[static] |
Definition at line 132 of file kfbxlight.h.
const ELightType
sDefaultLightType
[static] |
Definition at line 139 of file kfbxlight.h.
const fbxBool1
sDefaultCastLight
[static] |
Definition at line 140 of file kfbxlight.h.
const fbxBool1
sDefaultDrawVolumetricLight
[static] |
Definition at line 141 of file kfbxlight.h.
const fbxBool1
sDefaultDrawGroundProjection
[static] |
Definition at line 142 of file kfbxlight.h.
const fbxBool1
sDefaultDrawFrontFacingVolumetricLight
[static] |
Definition at line 143 of file kfbxlight.h.
const fbxDouble3 sDefaultColor
[static] |
Property Default Values.
Reimplemented from KFbxNodeAttribute.
Definition at line 144 of file kfbxlight.h.
const fbxDouble1 sDefaultIntensity
[static] |
Definition at line 145 of file kfbxlight.h.
const fbxDouble1 sDefaultHotSpot
[static] |
Definition at line 146 of file kfbxlight.h.
const fbxDouble1 sDefaultConeAngle
[static] |
Definition at line 147 of file kfbxlight.h.
const fbxDouble1 sDefaultFog
[static] |
Definition at line 148 of file kfbxlight.h.
const EDecayType
sDefaultDecayType
[static] |
Definition at line 149 of file kfbxlight.h.
const fbxDouble1 sDefaultDecayStart
[static] |
Definition at line 150 of file kfbxlight.h.
const fbxString sDefaultFileName
[static] |
Definition at line 151 of file kfbxlight.h.
const fbxBool1
sDefaultEnableNearAttenuation
[static] |
Definition at line 152 of file kfbxlight.h.
const fbxDouble1 sDefaultNearAttenuationStart
[static] |
Definition at line 153 of file kfbxlight.h.
const fbxDouble1 sDefaultNearAttenuationEnd
[static] |
Definition at line 154 of file kfbxlight.h.
const fbxBool1
sDefaultEnableFarAttenuation
[static] |
Definition at line 155 of file kfbxlight.h.
const fbxDouble1 sDefaultFarAttenuationStart
[static] |
Definition at line 156 of file kfbxlight.h.
const fbxDouble1 sDefaultFarAttenuationEnd
[static] |
Definition at line 157 of file kfbxlight.h.
const fbxBool1
sDefaultCastShadows
[static] |
Definition at line 158 of file kfbxlight.h.
const fbxDouble3 sDefaultShadowColor
[static] |
Definition at line 159 of file kfbxlight.h.
This property handles the light type.
To access this property do: LightType.Get(). To set this property do: LightType.Set(ELightType).
Default value is ePOINT
Definition at line 180 of file kfbxlight.h.
This property handles the cast light on object flag.
To access this property do: CastLight.Get(). To set this property do: CastLight.Set(fbxBool1).
Default value is true
Definition at line 189 of file kfbxlight.h.
This property handles the draw volumetric light flag.
To access this property do: DrawVolumetricLight.Get(). To set this property do: DrawVolumetricLight.Set(fbxBool1).
Default value is true
Definition at line 198 of file kfbxlight.h.
This property handles the draw ground projection flag.
To access this property do: DrawGroundProjection.Get(). To set this property do: DrawGroundProjection.Set(fbxBool1).
Default value is true
Definition at line 207 of file kfbxlight.h.
This property handles the draw facing volumetric projection flag.
To access this property do: DrawFrontFacingVolumetricLight.Get(). To set this property do: DrawFrontFacingVolumetricLight.Set(fbxBool1).
Default value is false
Definition at line 216 of file kfbxlight.h.
This property handles the light color.
To access this property do: Color.Get(). To set this property do: Color.Set(fbxDouble3).
Default value is (1.0, 1.0, 1.0)
Reimplemented from KFbxNodeAttribute.
Definition at line 225 of file kfbxlight.h.
This property handles the light intensity.
To access this property do: Intensity.Get(). To set this property do: Intensity.Set(fbxDouble1).
Default value is 100.0
Definition at line 234 of file kfbxlight.h.
This property handles the light inner cone angle (in degrees).
Also know as the HotSpot
To access this property do: HotSpot.Get(). To set this property do: HotSpot.Set(fbxDouble1).
Default value is 45.0
Definition at line 243 of file kfbxlight.h.
This property handles the light outer cone angle (in degrees).
Also known as the Falloff
To access this property do: ConeAngle.Get(). To set this property do: ConeAngle.Set(fbxDouble1).
Default value is 45.0
Definition at line 252 of file kfbxlight.h.
This property handles the light fog intensity.
To access this property do: Fog.Get(). To set this property do: Fog.Set(fbxDouble1).
Default value is 50.0
Definition at line 261 of file kfbxlight.h.
This property handles the decay type.
To access this property do: DecayType.Get(). To set this property do: DecayType.Set(EDecayType).
Default value is eNONE
Definition at line 270 of file kfbxlight.h.
This property handles the decay start distance.
To access this property do: DecayStart.Get(). To set this property do: DecayStart.Set(fbxDouble1).
Default value is 0.0
Definition at line 279 of file kfbxlight.h.
This property handles the gobo file name.
To access this property do: FileName.Get(). To set this property do: FileName.Set(fbxString).
Default value is ""
Definition at line 288 of file kfbxlight.h.
This property handles the enable near attenuation flag.
To access this property do: EnableNearAttenuation.Get(). To set this property do: EnableNearAttenuation.Set(fbxBool1).
Default value is false
Definition at line 297 of file kfbxlight.h.
This property handles the near attenuation start distance.
To access this property do: NearAttenuationStart.Get(). To set this property do: NearAttenuationStart.Set(fbxDouble1).
Default value is 0.0
Definition at line 306 of file kfbxlight.h.
This property handles the near end attenuation.
To access this property do: NearAttenuationEnd.Get(). To set this property do: NearAttenuationEnd.Set(fbxDouble1).
Default value is 0.0
Definition at line 315 of file kfbxlight.h.
This property handles the enable far attenuation flag.
To access this property do: EnableFarAttenuation.Get(). To set this property do: EnableFarAttenuation.Set(fbxBool1).
Default value is false
Definition at line 324 of file kfbxlight.h.
This property handles the far attenuation start distance.
To access this property do: FarAttenuationStart.Get(). To set this property do: FarAttenuationStart.Set(fbxDouble1).
Default value is 0.0
Definition at line 333 of file kfbxlight.h.
This property handles the attenuation end distance.
To access this property do: FarAttenuationEnd.Get(). To set this property do: FarAttenuationEnd.Set(fbxDouble1).
Default value is 0.0
Definition at line 342 of file kfbxlight.h.
This property handles the cast shadow flag.
To access this property do: CastShadows.Get(). To set this property do: CastShadows.Set(fbxBool1).
Default value is false
Definition at line 351 of file kfbxlight.h.
This property handles the shadow color.
To access this property do: ShadowColor.Get(). To set this property do: ShadowColor.Set(fbxDouble3).
Default value is (0.0, 0.0, 0.0)
Definition at line 360 of file kfbxlight.h.