You can create your own
preset with options specific to the kind of import or export you
want to perform. You can also modify existing presets with custom
option settings and UI layouts using the Edit preset mode. See
Editing a preset.
To create a custom
preset
Configure the FBX importer or exporter
with the settings and UI layout you want.
Click Edit > Save preset.
Type the name of the new preset for example,
“My preset”.
Click OK. For information about changing
your custom preset, See
Editing a preset.
NoteYou
cannot save Bake Animation Start/End/Step values in presets. The 3ds Max FBX Plug-in always
derives these values from the scene being exported. For more information,
see
Preset Bake Animation settings.