Automatically centers the view on the picked objects, including construction planes.
Look At Options
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If is turned on, using also dollies in on the object as it is centered in the window. By default, is on.
- When is turned on, using in the window moves the perspective camera.
- When is off, using changes the view point but not the eye point.
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If you use when nothing is picked, the camera includes all objects in the view. If is turned on, lights are excluded.
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If you use when nothing is picked, the camera includes all objects in the view. If is turned on, texture placement objects are excluded.
Note
Texture objects are created when using environment or solid textures, and appear as green boxes with arrows in the view.
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If this option is turned on (default), takes into account the symmetric instances of objects (on layers with symmetry planes) when determining a new camera position.
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If this option is turned on, re-orients the view to place the ground plane at the bottom of the screen. This option is off by default.
When a construction plane is selected in the Perspective window, the tool orients the view flush to the plane (that is, the view vector becomes perpendicular to the plane).