Creates clean sharp edges over areas of high curvature in a mesh, or reconstructs the edge where two meshes meet, or the edge where a mesh meet one or more surfaces.
The edges on the mesh(es) are rebuilt as NURBS skin surfaces.
Radius of the tube that defines the region where the surfaces are built.
This value multiplies the Sample edge distance to specify the maximum distance from the outside of the tube that are included in the calculations.
Ensure that this distance covers mostly flat regions, and does not include other sharp features.
Turn on this option to build a fillet between the NURBS surfaces that meet along the reconstructed edge.
Constant Radius – Builds a circular fillet of constant radius.
Chordal – Builds a fillet with a constant distance between the two edges of the fillet.
This option appears when Fillet Type is set to Constant Radius and lets you set the radius of the fillet. This value must be smaller than the Surface Edge Distance value.
This option appears when Fillet Type is set to Chordal and lets you set the distance.