How to smooth out regions on meshes.
Note
To better see the smoothing effect, first shade your mesh by using or WindowDisplay > Hardware Shade. Increasing the mesh (in the Control Panel) will also help.
- Choose Mesh > Mesh Cleanup > Mesh Smooth.
- Select the mesh to smooth.
- To smooth the entire mesh, go to step 6.
- Click down with the to place points that will define the region to smooth. At least three points are required to create a region.
Note
To modify the position of a point, click and drag it. To add a new point anywhere, click on the line between any two points.
Note
The view must be maintained to complete the region. If the view is modified, the polyline region disappears.
- Press the button.
The selected triangles are highlighted in blue.
- Press the button repeatedly until the desired amount of smoothness is achieved.
The mesh updates after each iteration.
Note
To keep the vertices from moving by more than a certain amount, turn on, and use the option.
- To see a color deviation map showing the deviation between the original and smoothed mesh, turn on and adjust the if necessary.
The color map display updates each time you click the button.
- Use to undo successive smoothing iterations.
The color map display updates for each smoothing step that you undo.
Note
When exiting the tool, the display returns to the shading mode (if any) that was applied to the mesh prior to entering the tool.