Category
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New Users
|
Time Required
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15 minutes |
Tutorial Files Used
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VacuumTop.jpg, VacuumLeft.jpg, and VacuumBack.jpg images from ..Alias2013\Help\CourseWare\pix
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In this lesson, you set up the Alias environment and create a file that is ready for you to start modeling.
Objectives
- Set up Alias preferences.
- Learn about the ViewCube and NavBar.
- Create a file.
- Import and place reference sketch files.
- Adjust the sketch layer opacities.
- Save a file.
Prerequisites
- Alias is installed.
- The tutorials reference image files have been downloaded from the Alias wiki.
- Alias is open in a blank document state.
- You have watched the Essential Skills videos.
Watch video
Set up your preferences
The Alias interface is flexible and customizable. You can set up the interface and input options to your preferences. For this set
of tutorials, use the options set in this section. These settings are used in the videos and screen images.
Set the position of the Palette and Shelf on your screen
This set up is optional, but highly recommended if you are unfamiliar with the Alias interface, or will be following the video versions of these tutorials as well.
- Open the options window for the menu item by clicking the box icon to the right of the menu item name.
The Palette/Shelves Layout options window opens.
- Under , select .
- Under , select .
- Click the button.
Your interface changes take place immediately, and are stored for the next time you launch Alias.
Enable face selection
- Open the options window for the menu item by clicking its .
The Selection Options window opens.
- Check on. This will allow interactive picking of surfaces in the scene by clicking anywhere inside their wireframes, where an interior
face region is defined.
NoteWithout Face Selection on, all surfaces must be picked by clicking on their visible wireframes.
- Chose as the face selection style.
NoteClosest face selection sets the priority for visually overlapping surfaces. The surface closest to the current view will be
picked, even in wireframe view, if two surfaces are visible in the same place on the screen.
Set the number of Undos and the memory usage based on your computer system memory
- Choose to open the General Preferences options window.
- Click the section on the left and set the to 50 and the to 500 megabytes.
- Click the button.
Interface Essentials
If you have not already viewed the Essentials Skills videos, do so now (in Alias, select ).
Beyond the interface tools shown in these videos, these are two valuable tools to increase your comfort and speed when working
in Alias:
- Marking menus
- ViewCube and NavBar
Marking menus
are a fast way to access frequently used tools and commands directly within any view or window.
Hold down the and keys and press either the , , or mouse buttons to access a floating, radial menu of commands around your mouse cursor. This menu persists until you release
the mouse button.
You select the tools and menu items by releasing the mouse button over them.
Access the options window for a tool by releasing the mouse button over the located to the right of the tool or menu name.
TipMarking menus do not need to be fully displayed to be used. A quick "flick" in the direction of the tool you want (after pressing
and
and holding the appropriate mouse button) is enough to activate the tool. This technique is much faster than accessing frequently
used tools by finding and clicking on their icon or menu item.
ViewCube and NavBar
The and are familiar elements in many Autodesk applications. They allow quick navigation around the scene.
The ViewCube is visible at all times, but is dimmed when the mouse is not near it. The NavBar only appears when you press
the and (Windows) or and (Mac) keys.
For information on using the and , see the Alias Help.
You can toggle the on or off in the option box ( section).
Set up a new file
Now that you have set up general application preferences and viewing conventions, you can create a file with appropriate settings
for the size and eventual output of the model.
Create a file
- Choose the menu item to start a new, empty document, and confirm the deletion of all objects, shaders, views, and actions.
Define Construction Options for the file
Construction Options insure that modeling is done with the tolerances and units that other applications expect when refining
the engineering of our design. These settings do not generally constrain the creative process, but using a preset now allows
for later modification and expansion in Autodesk Inventor.
- Choose .
- Under , click to set the units to millimeters and set tolerances to allow easy interoperability with Autodesk Inventor.
- Close the Construction Options window.
Change the grid layout
The finished model for this tutorial is approximately 400 mm in the longest dimension. This is much smaller than the default
grid layout in Alias.
- In the , click the tab and then double-click the tool to open its options.
NoteIn these tutorials, this tool location and its options can be written as
. This is the menu flow visible by
-clicking on the Palette tab.
The Preset Grid Options window opens.
- Set the to 10 mm and the to 400 mm. All other settings can remain at their defaults.
- Click the button to commit these settings and change the grids in all views.
Import reference images
To assist the modeling process, a sketch is often used as a reference. The sketches for this tutorial are provided on the
Alias wiki. You will import Top, Left, and Back view sketches into your scene. A Perspective sketch is included to provide a look at the overall design.
- Copy the reference images VacuumTop.jpg, VacuumLeft.jpg, and VacuumBack.jpg from the installed Alias Courseware pix folder, found at (Win)Program Files\Autodesk\Alias2013\Help\CourseWare\pix or (Mac) /Applications/Autodesk/Alias2013/Alias.app/Contents/Resources/Help/Courseware/pix
NoteTo access this folder with the Finder on the Mac, first browse to the
Alias.app file, then
-click on the icon and choose "Show Package Contents." A new Finder window will open to show the rest of the directory structure.
- Save these images to your demo Alias demo project pix folder, typically found at (Win)..\Users\<username>\Documents\Autodesk\Alias\user_data\demo\pix or (Mac) /Users/<username>/Documents/Autodesk/Alias/user_data/demo/pix
Create a canvas plane for the top view image
- Choose to show the Left, Top, Back, and Perspective views, if they are not already visible.
- Click in the Top view to make it active (a thin, white highlight appears around the edges).
- Choose .
The New Canvas options window opens.
- Set the following options:
to
to
to and to to match the resolution of the image you are importing.
to and Height to to match the physical size of the new object.
- Click . A new canvas is created in the view.
Add the top view image to the canvas
- Copy the reference images VacuumTop.jpg, VacuumLeft.jpg, and VacuumBack.jpg from the installed Alias Courseware pix folder, found at (Win)Program Files\Autodesk\Alias2013\Help\CourseWare\pix or (Mac) /Applications/Autodesk/Alias2013/Alias.app/Contents/Resources/Help/Courseware/pix
NoteTo access this folder with the Finder on the Mac, first browse to the
Alias.app file, then
-click on the icon and choose "Show Package Contents." A new Finder window will open to show the rest of the directory structure.
- Save these images to your demo Alias demo project pix folder, typically found at (Win)..\Users\<username>\Documents\Autodesk\Alias\user_data\demo\pix or (Mac) /Users/<username>/Documents/Autodesk/Alias/user_data/demo/pix
- Select .
- Browse to the VacuumTop.jpg file in the pix folder.
The image is centered in your Top view canvas.
Create a canvas plane and add the left view image
- Click in the view to make it active.
- Select and set the following options:
Set the to the view.
to
to
to and to to match the resolution of the image you are importing.
to and to to match the physical size of the new object.
- Select and choose VacuumLeft.jpg.
- Import the VacuumLeft.jpg file using the same settings as the Top.
Create a canvas plane and add the back view image
- Finally, create a third canvas for the Back view following the steps above.
Set to and to .
Set to and Height to .
- Import the VacuumBack.jpg file to this canvas.
Move the canvases so that vacuum design rests on the XY plane
In the Left and Back views, notice that the canvas is centered on the origin as in the Top view. The vacuum design should be resting on the XY plane in the positive Z direction.
- From the Palette Pick tab, choose the tool.
- Pick the canvas plane for the Left view.
- Next, pick the canvas plane for the Back view.
- From the Palette Transform tab, choose the tool.
- In the Left viewport, press the and drag to move both canvases along the Z axis until the bottom of the sketch is aligned with the darker "origin" line.
- Once the canvases are positioned, press the and keys, and click with the to bring up the Pick marking menu.
- While holding down the mouse button and marking menu keyboard shortcut, drag upward to choose, which deselects all objects.
NoteLater in these tutorials, the command (and other common marking menu items) will simply be noted. Using the marking menu to access the command is the easiest and
fastest method.
Set image canvas display preferences
To make it easier to see the geometry and other elements in the scene, dim the Canvases and place them in a new layer that
prevents picking the canvases during modeling.
- To create a layer in the scene, choose .
A new layer appears in the Layer Bar below the prompt line.
- Double-click the name of the layer in the Layer Bar to edit it. Change the name to imageref for easy identification.
No objects are in this layer, since the image reference canvases were created on the DefaultLayer. It is a good idea to create new layers before creating the geometry or objects to go on them to avoid objects being left
on the DefaultLayer. The Default Layer allows instant organization from a new scene, but it cannot be hidden or made into a reference layer.
- Choose the tool (hold + + to show the Pick marking menu, then drag down to ).
- Click and drag a selection box around all three canvases in the scene. They are highlighted in white to indicate they are
selected.
- -click on the imageref layer in the Layer Bar to show its controls.
- Choose from the menu of controls.
- -click again on the imageref layer and choose the submenu item .
The layer appears brown in the Layer Bar, and the reference image canvases are unpicked. They can no longer be picked interactively
like other objects in the scene.
To dim the images in the scene, reduce the opacity of the canvases.
- Press + + to show the View marking menu.
- Drag down to to open the Construction Plane Editor window.
The three canvas planes are shown as layers with control options.
- Double-click in the numeric entry box on the right side of each canvas layer and enter 0.25 to set the Opacity to 25%.
Each canvas dims in all views to the value entered.
- Close the Construction Plane Editor window when all canvases are dim, but still visible.
- Finally, to be sure that the image references and the grids remain in line with each other, verify that the menu item is checked. If not, select the menu item to toggle it.
Save your file
With these preferences and reference images in the scene, it is a good time to save the file for the later work.
- Choose to open the Save All Options window.
- Check the option to to keep the reference images in the file.
- Click . The Save Wire file browser opens.
- At the top of the dialog, use the menu to switch to the (typically called demo or new_project).
These project directories for various elements have been automatically created in your User Documents folder.
- Use the menu at the top of the dialog to, which changes the file save location to the wire directory for this type of file.
Each time after this that you use or , the file goes into this directory.
- Enter vacuum_start as the name of your file, and press .
Now that the scene is set up, proceed to the next lesson (Getting Started) to create and modify geometry.