Use to extract shaders and textures from an Alias wire file.
Choose this function to extract shaders and image files from an Alias wire file that have previously been embedded in the file.
Image files are extracted to the current Alias Project Location.
You must have space available in your local Temp or /tmp directory in order for the shaders and textures to be extracted; during the process, temporary files are created.
If you are planning to use the command line to render an SDL file that has embedded textures, you must extract them before writing out the SDL file.