Surfaces > Primitives > Cylinder
 
 
 

Creates a NURBS cylinder (tube), with an option for capping the ends with extra trimmed surfaces.

Cylinder Options

Object Degree

The degree of the curves or surfaces used to create the object. Choose 1 (linear) or 3 (cubic).

Sweep

The degrees of rotation around the center of radial primitives.

For example, if you enter 180 degrees in the sphere tool, Alias creates a hemisphere.

Sections

The number of subdivisions (spans) on the surface.

The default is 8. At least 4 subdivisions are usually needed to create a workable primitive shape. It is not usually necessary to use more than 20 subdivisions.

Caps

Creates trimmed surfaces to close the ends of the cylinder. Choose 0 (no caps), 1 (a cap at one end), or 2 (caps at both ends).

See Also