Attach or detach blend points
 
 
 

You can attach blend points to existing objects so they stay

See also Blend curves.

Attach the picked blend points to an existing object

Reverse the attachment of two blend curves

When a blend curve is attached to another blend curve, you can reverse their attachment where two blend points overlap (so that curve B is constrained to curve A, instead of the other way around).

  1. Pick the blend points.
  2. Choose Curves > Blend Curve Toolbox to show an extra floating palette containing the BlendCrv Tools tab.
  3. Choose BlendCrv Tools > Blend Pt Make Master.

Detach the picked blend points from their objects