Create smoke effects using solid textures
 
 
 

To simulate smoke, use the Create flame effects using solid textures example to create a shader, set the shader Color to black, and apply the shader to an elongated sphere positioned above the flame sphere. Animate the transformation icon slowly upwards.

To create an explosion effect, animate the sphere being scaled up.

To create a roaring fire, animate the transformation icon for the texture, moving it upward at a constant rate.