Menu and palette IDs for attaching a plug-in
 
 
 
Note

Some of the menu items listed may not be available to you. For example, they may not have been purchased as part of your package or may not be available on your platform.

Menus

Menu Name OpenAlias Menu Identifier
Animation
ap_animwinds
Canvas  
Construction
mp_grid
Curves
al_curvetoolbox
Curve Edit
mp_crvtools
Delete
al_delete
Edit
al_edit
Evaluate
mp_evaltool
File
al_file
Help
al_help
Layers
ma_layers
Layouts
mp_window
Locators
al_locate
Mesh  
ObjectDisplay
mp_objdisplay
Object Edit
mp_objtools
Paint  
Paint Edit  
Pick
mp_pick
Point Clouds
al_cloudtoolbox
Preferences
al_envtools
Render
rp_render
Surfaces
mp_buildsurf
Surface Edit
mp_srftools
Transform
mp_xform
Utilities
al_goto
View
mp_views
WindowDisplay
mp_display
Windows
mp_windows_menu

Submenus

Menu Names OpenAlias Menu Identifiers
Animation > Create  
Animation > Edit  
Animation > Editors  
Animation > IK  
Animation > Keyframe  
Animation > Pick  
Animation > Show  
Animation > Tools  
Blend Curve > Constraint Continuity
mo_blend_crv_continuity
Blend Curve > Constraint Curvature Type
mo_blend_crv_extension
Blend Curve > Constraint Direction Type
mo_blend_crv_direction
Blend Curve > Constraint Interpolation Direction
mo_blend_crv_toggle
Blend Curve > Curve Degree
mo_blend_crv_degree
Blend Curve > Curve Knot Spacing
mo_blend_crv_parameter
Keypoint Curve > Arcs
mo_arc_funcs
Keypoint Curve > Lines
mo_line_funcs
Keypoint Curve > Line Tangent & Perp
mo_linetan_funcs
Keypoint Curve > Break & Join  
Curves > New Curves
mo_curve_funcs
Curves > Primitives  
Curve Edit > Create
curve_create_sub
Curve Edit > Cut
mo_cut_funcs
Curve Edit > Modify
modify_types_sub
Curve Networks > Add/Delete Sculpt
mo_cnet_add_control_sub
Curve Networks > Add/Subtract Curves
mo_cnet_add_sub
Curve Networks > Continuity
mo_cnet_continuity_sub
Curve Networks > Influence Weights
mo_cnet_weight_sub
Curve Networks > Region of Influence
mo_cnet_region_sub
Delete > Painting  
Delete > Animation  
WindowDisplay > Anti-Alias  
Window Display > Toggles
mp_display_window_sub
Edit > Duplicate  
Evaluate > Continuity
curvature_sub
Evaluate > Surface Evaluate  
File > Export
al_export_types_sub
File > Image References  
File > Import
al_import_sub
File > Open Recent  
Layers > Delete
layer_delete
Layers > Select
layer_select
Layers > Set state
layer_states
Layers > Symmetry
layer_symmetric
Layers > Visibility
layer_visibility
Layouts > All Windows
windows_all_sub
Layouts > User Windows
windows_load_save
Locators > Deviation
al_locate_deviation_sub
Locators > Measure  
Mesh > Mesh Partitioning  
Mesh > Mesh Curves  
Mesh > Mesh Cleanup  
Mesh > Tessellation  
Object Edit > Align  
Object edit > Attach
attach_types_sub
Object Edit > Dynamic Shape Modeling  
Paint > Airbrush  
Paint > Effect Brush  
Paint > Eraser  
Paint > Marker  
Paint > PaintSymmetry  
Paint > Pencil  
Paint > Select  
Paint > Shape  
Paint > Solid Brush  
Paint Edit > Modify Layer  
Paint Edit > Color Correction  
Paint Edit > Layer Effect  
Paint Edit > Layer Operation  
Render > Ambient Occlusion  
Render > Create Lights
rp_light_sub
Render > Create Texture Projections
mo_object_projprims
Render > Editors  
Render > Multi-lister
mlist_sub
Pick > Object Types
obj_types_sub
Pick > Point Types
point_types_sub
Point Clouds > Surfaces
cloud_surf_sub
Preferences > Interface
interface_sub
Preferences > Menus  
Preferences > User Options
user_options_sub
Preferences > User Preferences  
Preferences > Workflows  
Surface Edit > Create CurvesOnSurface
create_COS_types_sub
Surface Edit > Orientation  
Surface Edit > Shells
solid_types_sub
Surface Edit > Stitch
stitch_types_sub
Surface Edit > Trim
trim_types_sub
Surfaces > Boundary Surfaces
boundary_types_sub
Surfaces > Draft Surfaces  
Surfaces > Multi-Surface Blend  
Surfaces > Planar Surfaces  
Surfaces > Primitives
mo_object_primitives
Surfaces > Rolled Edge  
Surfaces > Swept Surfaces
sweep_types_sub
Utilities > Command Stepper
command_stepper_sub
Utilities > SBD  
View > Local Move Camera
camera_local_movements_types_sub
View > World Move Camera
camera_world_movements_types_sub
View > View 1:1  
Windows > Editors
editor_sub
Windows > Information
information_sub
Transform > Local
pivot_types_sub
Transform > Modify
prop_mod_types_sub
Transform > Object Placement