Congratulations! You
have completed this rendering tutorial.
You now know how to:
- improve the quality of a final render
by adjusting variables in the Render Globals window
- create a background environment, specifically
a cloudy sky at noon
- create a solid three-dimensional texture
(granite)
- create a two-dimensional bump texture
(bulge)
- delete a texture
- raytrace a scene
- adjust the reflectivity of surfaces