Granite texture
 
 
 

Granite Texture Parameters

Color1, Color2, Color3, Filler Color

The color of the three different types of cells (Color1, Color2, Color3) and the medium surrounding the cells (Filler Color).

Cell Size

The size of individual cells. The Cell Size value effectively scales the entire texture. The valid range is 0 to infinity. The slider range is 0 to 1. The default value is 0.15.

Density

Controls the spacing of cells in the texture. The valid range is 0 to infinity. The slider range is 0 to 1 (fully packed). The default value is 1.

Mix Ratio

Determines which of the three colors is the dominant color. The valid/slider range is 0 (Color1 is dominant) to 1 (Color3 is dominant). The default value is 0.5 (Color2 is dominant).

Spottyness

Randomizes the cell color intensity. (The Threshold value also influences the cell color intensity.) The valid range is 0 to infinity. The slider range is 0 (all cells have the same intensity) to 1 (cell intensity is entirely random). The default value is 0.3.

Randomness

Randomizes cell position. The valid range is 0 to infinity. The slider range is 0 (cells are arranged in a regular 3D lattice) to 1 (cell location is entirely random). The default value is 1.

Threshold

Controls how much cell colors and filler color mix into each other. The valid range is 0 to infinity. The slider range is 0 to 1 (no mixing, cells appear as solid color dots). The default value is 0.5.

Creases

Creates boundaries between individual cells. If Creases is OFF, the cells diffuse uniformly into each other. The default setting is ON.