Granite Texture Parameters
- Color1, Color2, Color3,
Filler Color
-
The
color of the three different types of cells (Color1, Color2, Color3)
and the medium surrounding the cells (Filler Color).
- Cell Size
-
The size of individual
cells. The Cell Size value effectively scales
the entire texture. The valid range is 0 to infinity. The slider
range is 0 to 1. The default value is 0.15.
- Density
-
Controls the spacing
of cells in the texture. The valid range is 0 to infinity. The slider
range is 0 to 1 (fully packed). The default value is 1.
- Mix Ratio
-
Determines which of the
three colors is the dominant color. The valid/slider range is 0 (Color1 is
dominant) to 1 (Color3 is dominant). The default
value is 0.5 (Color2 is dominant).
- Spottyness
-
Randomizes the cell color
intensity. (The Threshold value also influences
the cell color intensity.) The valid range is 0 to infinity. The
slider range is 0 (all cells have the same intensity) to 1 (cell
intensity is entirely random). The default value is 0.3.
- Randomness
-
Randomizes cell position.
The valid range is 0 to infinity. The slider range is 0 (cells are
arranged in a regular 3D lattice) to 1 (cell location is entirely random).
The default value is 1.
- Threshold
-
Controls how much cell
colors and filler color mix into each other. The valid range is
0 to infinity. The slider range is 0 to 1 (no mixing, cells appear
as solid color dots). The default value is 0.5.
- Creases
-
Creates boundaries between
individual cells. If Creases is OFF,
the cells diffuse uniformly into each other. The default setting
is ON.