Pick curves-on-surface,
locators, image planes, objects with the same shaders, templated objects,
and objects from within a group.
Pick or unpick a curve-on-surface
Pick locators
- In the Palette, choose Pick > Locator or
click its icon.
The
pick tool now selects locators.
- Click the locator or locators to make
them active.
Pick or unpick an image
plane
The image plane floats
behind other types of geometry and always remains flat to the computer
screen like a background.
- In the Palette, choose Pick > Object Types > Image Plane or click its icon.
- Click the image plane in the window.
Picked image planes display
in modeling windows with a highlight around the border.
In the SBD window, picked
image planes display with a highlighted border, below their camera.
You can pick image planes
in the SBD window using any of these object picking modes:
Pick all surfaces using
the same shader
- Pick a surface with the shader of interest.
- In the Palette, choose Pick > Object Types > Pick by Shader .
All surfaces to which that shader has been assigned
are automatically picked.
NoteIf more than one surface is active when
the Pick by Shader tool is selected, all
surfaces with those shaders (in the case of more than one shader)
are selected.
NoteYou can also pick the surface(s) after invoking
the tool.
Pick or unpick a templated
object
Pick or unpick an object
inside a group
Pick a selection handle
- In the Palette, choose Animation > Pick > Selection Handle .
TipYou can pick selection
handles (and their target objects) with the
Pick > Object tool. This tool only picks
selection handles, allowing you to draw a pick box around lots of
objects and only pick the selection handles.