Deletes channel types, objects, parameters or hierarchy.
From this option box you can choose to delete channel types, objects, parameters or hierarchy. When you are finished, click the Go button.
You can choose to delete Animation, Expressions, or Both animation and expressions of the selected object.
All – Animation is deleted from every animated object in the universe.
Active – Animation is deleted only from picked objects. You can pick a DAG node, CV or camera using the Pick menu items. This is the default.
Sets – Animation
is deleted from all objects in the selected sets in the Set
Lister. Choose Animation > Editors > Set Lister
to display the Set
Lister .
All – All channels of the object are deleted.
Global/Local – Animation channels are deleted only from objects whose animation parameters are selected in the Global or Local parameter control windows.
to select different global
or local animation parameters.
None – Animation is deleted only from the selected objects.
Below—animation is deleted from the selected objects and all objects below them.
> List all). If a light
DAG node is picked and hierarchy is set at Below,
then animation on the light parameters is deleted as well.