A simple technique for creating NURBS surfaces is to create a curve for the profile of your desired form and then create a
surface using one of the various NURBS surfacing tools available in Maya. In this lesson, you create an egg holder using NURBS
curves and the .
In this lesson you learn how to:
- Create a NURBS curve using the control vertices (CV) creation technique.
- Use the grid for visual reference when modeling.
- Determine the start and end points for a NURBS curve and its direction.
- Create a revolved NURBS surface using the Revolve tool.
- Change the display shading smoothness for a NURBS surface.
- Edit a NURBS surface by editing its initial profile curve when it is linked to the surface by construction history.