Soloing and muting tracks
 
 
 

Soloing a track allows you to see a track play back in isolation from other tracks. When a track is soloed, the other tracks are disabled and do not play back. Soloing is useful when you want to review the effect a specific track will have on a character.

To solo a track

  1. In the Trax control area, click the Solo button for the track that contains the Aircraft_Rise and Bank_Left clips.

    The other tracks dim to indicate that they will be disabled when the animation is played back.

  2. Click play on the Time Slider’s playback control to play back the animation.

    The aircraft rises, tilts left and right, and then lowers, without moving forward. Because the other tracks have been shut off temporarily, the aircraft’s motion is controlled by only one track.

  3. Click stop on the Time Slider’s playback control.
  4. Click the Solo button again to enable all the tracks.

    The dimmed tracks become active again.

Muting a track disables only the selected track so it does not play back. Muting is useful when you want to review the animation on one or more tracks together without specific tracks being activated. You can mute one or more tracks.

To mute a track

  1. In the Trax control area, click the Mute button for the track that contains the Shift_Left and Shift_Right clips.

    The muted track dims to indicate it is disabled.

  2. Click play on the Time Slider’s playback control to play back the animation.

    The aircraft rises and tilts left and right as it travels forward, and then lowers. Because the Shift_Left and Shift_Right track is temporarily muted, only the two remaining tracks affect the animation playback.

  3. Click stop on the Time Slider’s playback control.
  4. Unmute the track by clicking its mute button before proceeding to the next section.