To style the hair you manipulate either the Start or Rest curves to achieve the look you want. In these next steps you first
edit the Start curves to create the basic hair shape. Then you set an initial Rest position for the hair and style the hair
by editing the Rest curves.
To edit the Start curves to create the basic hair shape
- Display the Start curves. ().
- Tumble the camera so you’re looking at the side of Marion’s head.
- To select the Start curves on the front half of Marion’s face, do the following:
- On the , click the button and choose from the drop-down menu that appears.
- On the , click to highlight the icon to restrict the selection to curves.
- Drag around the front half of Marion’s head to select the Start curves as shown in the following image.
- Now tumble the camera so Marion is again facing you.
- To trim the Start curves in the front, do the following:
- Select . This allows you to manipulate the curve while maintaining the curve’s hull length.
- Click the in the to display the curves’ CVs.
- Using the , select CVs in an inverted U-shape around the front of Marion’s face, as shown in the following image.
- Press Delete to remove the selected CVs.
- To curl under the ends of all the Start curves, do the following:
- Click the button to display the curves and then drag around Marion’s head to select all the Start curves.
- Click the button to display CVs and then, using the , select the CVs in the bottom half of all the curves.
- Select > .
- In the window, set to 0.5 and to 1.0 and then click .
The selected CVs are bent under towards Marion’s neck. To fix any unruly hairs, you could select them and then select .
- Click the button to display the curves.
- Change the display to include the Start curves and the . (.)
- Click the Play button to play the hair simulation.
Even though you styled the Start curves, notice how they fall straight and lose the bend at the end. Start curves only define
the position of the hair at the Start frame of the simulation; once the simulation is started the Start curves are affected
by the dynamic forces applied to the hair system. To “hairspray” a hairstyle, you need to style Rest curves and adjust dynamic
hair system settings. In the next steps you create Rest curves from the Start curves.
- Click the Stop button to stop the simulation.
To create and modify the Rest curves to achieve a hairstyle
- To create Rest curves from the shaped Start curves, do the following:
- Select .
- Using the , drag to select all the Start curves and then select .
- To see the new Rest curves, select .
- Select all the hair curves and then click the Play button to play the simulation. Watch how the Current position hairs flop down because the value is quite high (2.5).
- To see what the hair would look like without any gravity, go to the section in the hairSystemShape1 tab and change the value to 0.
Watch the hair try to achieve the Rest position.
- After the hair reaches the Rest position, change the value back to 1.0.
- As the hair starts to fall due to gravity, increase the value to 0.2.
If some Rest curves won’t relax and stabilize, increase and in the hairSystemShape1 tab.
- Once the hair stabilizes, click the Stop button to stop the simulation.
- You can further “hairspray” the curled ends of the Rest curves using the attribute. The curve in the graph illustrates the amount of stiffness applied along the hair curve from root (left side of the graph) to tip (right side
of the graph). Go to the section in the hairSystemShape1 tab and change the attribute as shown in the following image. These changes add more stiffness to the end of the hair, which will hold the bend
more firmly.
- Play the simulation to see the effect of the changes to Stiffness Scale.
- Stop the simulation once the hair relaxes as in the following image.
- To reset the Start curves from the simulation, select .
- Click the button to rewind to the beginning of the simulation.