Maya provides many predefined fur descriptions. These fur descriptions, also referred to as presets, can be used as a starting point in creating fur for a model. Fur description presets can also be customized.
In this lesson you learn how to:
- Duplicate parts of a model across its axis of symmetry.
- Rename surfaces.
- Assign surfaces to display layers.
- Apply a fur description preset to the surfaces of a model.
- Reverse surface normals on surfaces to ensure the fur description is oriented correctly.
- Change the direction of the fur description on some of the surfaces.
- Paint a fur attribute map to modify the fur length in an area of a surface.
- Modify the fur color attributes of a fur description.
- Create a new fur description for a surface and modify its attributes.