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 Select components based on criteria

Polygon selection

Change edge loop selection using pick walk
 
                
               
             
             
            
            Change vertex selection
                  using pick walk
          
       
       
       
       
      You can use the arrow keys (uparrow,
         downarrow, left arrow, right
         arrow) to change the selection of vertices in a polygonal mesh.
         This is useful when you need to quickly change the selection to
         neighboring vertices when modifying a mesh.
      
      To select and then walk a selected vertex
         or selection of vertices across a mesh
      
      
         - Select a vertex or group of vertices
            on a mesh.
         
- Single click using the left, right, up,
            or down arrow keys to walk the selection in any direction along
            the mesh.
         
The following limitations
         exist on vertex selection with arrow keys:
      
      
         - This feature works best when the selection
            is a single vertex.
         
- When pressing an arrow key would select
            a vertex that is hidden (for example, on the back side of geometry),
            you will need to tumble the view to continue pick walking. 
         
- If you have multiple vertices selected
            and you pick walk past the visible portion of the object, the original
            selection will not be preserved.
         
- You cannot always reverse the vertex
            selection in complex geometry; that is, if you press left-arrow
            to move a vertex selection, right-arrow will not always bring you
            back to the original vertex.
         
- You cannot always get back to the initial
            selection state when you select multiple vertices and pick walk.