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 Interface overview

Interface overview

3D coordinates
 
                
               
             
             
            
            Working in Maya
          
       
       
       
       
      Maya is the
         premier application for creating compelling 3D digital content, including
         models, animation, visual effects, games, and simulations.
      
      The work you do in Maya
         generally falls into these categories:
      
      
         - Creating models. Polygons, NURBS, and
            subdivision surfaces are different object types with different ways
            of modeling. Each has its own strengths, and different artists prefer
            working with different types.
            
               - Polygons let you model a surface by building
                  up and reshaping a number of simple surface facets.
               
- NURBS let you easily create smooth, curving
                  surfaces with high-level control.
               
- Subdivision surfaces let you edit surfaces
                  at a high level with minimum overhead data, while still letting
                  you work with subsections of the surface as if they were made from
                  polygons.
               
 
- Character rigging. Most animations involve
            “characters,” articulated models such as a person, an animal, robot,
            or anything else that moves by articulation. Maya lets you define
            internal skeletons for characters and bind skin to them to create
            realistic movement with deformation.
         
- Animation. Just about everything you
            can think of in Maya is keyable or able to be animated.
         
- Dynamics, fluids, and other simulated
            effects. Maya includes a comprehensive suite of tools for simulating
            real world effects such as fire, explosions, fluids, hair and fur,
            the physics of colliding objects, and more.
         
- Painting and paint effects. Maya includes
            an incredible system for using a graphics tablet (or the mouse)
            to paint 2D canvases, paint directly on 3D models, paint to create
            geometry, scriptable paint, and virtually limitless other possibilities.
         
- Lighting, Shading, and Rendering. When
            you want to render a still image or movie of you scene or animation,
            you can create them using your choice of renderers.