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 Fill holes in a polygon mesh

Modifying polygon meshes

Transfer vertex attributes
 
                
               
             
             
            
            Flip triangle edges
          
       
       
       
       
      You can switch the edge dividing two triangle
         polygons so it connects the opposite corners. This can often make
         a significant difference in the shape of low-polygon count models
         or improve the visual flow of a polygon mesh.
      
      For example, the placement
         or orientation of an edge on a polygonal face could determine the
         profile and placement of the bridge of a nose or the placement of
         the cheeks on a character model.
      
      To flip
         edges
      
      
         - Select one or more edges to flip. 
            The edge should be a
               shared edge between two triangles.
             
- Select 
                     Edit Mesh > Flip Triangle Edge.
         
Troubleshooting Flip Triangle
            Edge
         
         I cannot
               flip an edge?
         
            - You cannot flip edges that are texture
               borders in UV space.
            
- You cannot flip border edges, including
               hole borders.
            
- You cannot flip edges with zero length.