Previews the current animation. When you playblast an animation, the Playblast outputs a series of individual frames in the format specified in the Image File Output settings of Render Settings. For more information, see the Rendering guide. The default Playblast image formats are the following: .avi (Windows), .iff (Linux), and .qt (Mac OS X).
By default, Playblast previews the animation using the active view and the current time range in the time slider to determine the animation range. The default scale is 0.5, which makes the Playblast image resolution one quarter the size of the active view.
Compression
Select one of the following options:
Compression is only available if the current Viewer is Movieplayer. Opens the Video Compression window. This window lets you define the compression method for the animation you want to Playblast. The list of available compression methods depends on the video codecs you have installed on your system.
Compression is only available if the current Viewer is QuickTime. Opens the QuickTime Compression Settings window. This window lets you define the compression method for the animation you want to Playblast. The list of available compression methods depends on QuickTime’s built-in video codecs. For more information on compression methods for QuickTime, search for Compressors at www.apple.com/quicktime.
Display Size
There are three options for controlling the resolution of the playblast images that are created. In each of these three cases, the final size of the images will be further scaled by the amount in the Scale option.
Makes the Playblast images the size specified by the Image Size section of the Common tab of the Window > Rendering Editors > Render Settings window.
Whereas the Display Size option gives you control over the size as well as the aspect ratio of the images, the Scale option lets you further refine the size of the Playblast images by applying a scale factor to the resolution specified in the Display Size option.
The default is 0.5, which is one-quarter the size of the Display Size (0.5 of the width and 0.5 of the height).
Specifies the number of zeros with which to pad the file names of the images you want to playblast. This lets you customize your image file names for their intended playback tools.
By default, Frame Padding is set to 4 to support Fcheck.
Turn this on to save a movie file or image sequence to disk. If turned on, an entry field lets you enter a filename. You can also click a Browse button to locate an appropriate directory. If the Output Format selection is Movieplayer, the file saved is in Movieplayer format. If the format is Image viewer, the format is read from the Image Format attribute in the Common tab of the Render Settings window.
If you use the Browse button to specify the file name for your Playblast image(s), a full path name will be specified.
If a filename with no path is specified for the movie file, the location of the file image(s) is set by your current project setting. If the Images location is specified in the current project window ( File > Project > Edit Current), the Playblast image(s) is created in the Images location. Otherwise, the images are created in the default location of the project.
See Overview of FCheck in the FCheck chapter of the Rendering Utilities guide.