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Home: Autodesk Maya Online Help
Select a face loop
Polygon selection
Select an edge ring
Select a vertex loop
A vertex
loop is a path of vertices that are connected in sequence
by their shared edges. For example, if you select one vertex on
a sphere, a loop selection selects all of the vertices along the
same line of latitude or longitude on the sphere by selecting each
successive vertex that is adjacent to the selected face.
Vertex loop selections let you select several
vertices across a polygon mesh without having to select each vertex
individually.
There are several options for selecting a vertex
loop on a polygonal mesh in Maya. You can select:
- A vertex
loop that fully traverses a polygonal mesh (closed loop)
- A vertex
loop that partially traverses a polygonal mesh (open loop)
To select a vertex loop on a polygonal
mesh
- In
the scene view, select the polygon mesh upon which you want to select the
vertex loop.
- Select
one vertex in the vertex loop you want to select.
- Double-click
a vertex connected to an adjacent edge in the direction you want
the vertex loop.
All the vertices along the same line are selected.
To select a partial vertex
loop on a polygonal mesh
- In
the scene view, select the polygon mesh upon which you want to select the
vertex loop.
- Select
all the vertices you do not want to appear in the vertex loop.
- Double-click
an adjacent vertex in the direction you want the vertexloop.
All the vertices along the same line are selected
except for the vertices that were previously highlighted.