Show in Contents
Add to Favorites
Home: Autodesk Maya Online Help
Create nParticles
Creating nParticles
Set nParticle Lifespan
Set nParticle attribute ramps
Some
nParticle attributes have ramps that allow you to control the way
the attributes are applied to your nParticle objects. Using nParticle
attribute ramps, you can set attributes on a per-particle basis
as well as vary attribute values during your simulation. The following
nParticle attributes have attribute ramps:
- Radius
- Mass
- Point
Field Magnitude
- Point
Field Dropoff
- Color
- Opacity
- Incandescence
For more information about nParticle attribute
ramps, see
Working with nParticle attribute ramps.
To
set an nParticle attribute ramp
- In
the scene view, select the nParticle object for which you want to
set an attribute ramp.
- In
the Attribute Editor, select the nParticleShape tab.
- In
the Attribute Editor, locate the
attribute ramp you want set, and then create the ramp’s curve by
setting values for Selected Position and Selected
Value.
By clicking on the graph and dragging the points,
you can make a curve that defines specific attribute values for
any input value. You can also set your ramp in a larger attribute
ramp window.
- Set
an Interpolation method to specify
how values blend between each Selected Position (point)
on ramp. You can select from the following options:
- None does
not interpolate the values, meaning that the curve is flat between
points.
- Linear interpolates
values using a linear curve.
- Smooth interpolates
values using a bell curve, so that each value on the ramp dominates
the region around it, then blends quickly to the next value.
- Spline interpolates
values using a spline curve, taking neighboring indices into account
for greater smoothness.
- Set
the ramp’s scale input to specify which attribute or property is
used to scale or map the input attribute value.
Working
with attribute ramps in a separate large window
- Click
the arrow on the right side of the attribute ramp to open the ramp in
a larger window.
In this window, you can add points to the curve
as well as edit the interpolation method, Selected Value and Selected
Position.
- Make
any necessary adjustments to the ramp, and then close the window.
Any changes made to the ramp are applied to
the attribute ramp in the Attribute Editor.