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Set nParticle Lifespan
Creating nParticles
Set nParticle Collisions properties
Set nParticle size
When
nParticles are created or emitted, they appear in the simulation
with a radius value set by the Radius attribute.
You can vary nParticle Radius during the
simulation by setting the Radius Scale ramp.
The Radius Scale ramp allows you
to map per-particle Radius values to nParticle
properties such as Particle ID, Age,
and Speed.
To
set nParticle Radius
- In
the scene view, select the nParticle object you want to edit.
- In
the Attribute Editor, select the nParticle object’s nParticleShape tab.
- In
the Particle Size section, set
the Radius value.
To
set the Radius Scale ramp
- In
the scene view, select the nParticle object for which you want to
set a Radius Scale ramp.
- In
the Radius Scale section of the
nParticleShape node Attribute Editor, create the
radius value curve by setting values for Selected Position and Selected
Value.
For more information about the Radius
Scale ramp, see
Radius Scale.
- Set
an Interpolation method to determine
how particle radius blends between each position on the ramp. See
Interpolation.
- Set Radius
Scale Input to determine which attribute is used as the
input attribute for the Radius Scale ramp.
See
Radius Scale Input.
- (Optional)
Set Input Max to define the range
of the Radius Scale ramp. See
Input Max.
- (Optional)
Set the Radius Scale Randomize to
add a randomized multiplier to per-particle Radius values.
See
Radius Scale Randomize.