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See changes to a still image or a single frame of an
animation as you make them.
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Use Interactive Photorealistic Rendering (IPR)IPR
updates the display to show your most recent change, but there are limitations
to what you can see. For more information, see
Interactive Photorealistic Rendering (IPR).
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See what a still image or single frame of an animation
(or a region of it) looks like as the render occurs.
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Use Render View, especially Render Region.Render
View has fewer limitations than IPR, so you can see more, but it
takes longer to render.Render regions of a scene to reduce the amount
of time you spend visualizing the scene. For more information, see
Render View rendering.
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See lights, objects and textures in the scene view without
rendering.
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Use hardware texturing.This does not actually perform
a render; it just lets you see an approximation of what your scene looks
like when rendered. For more information, see
See shading and lights in a scene view.
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See what a fully rendered still image, single frame of
an animation, or an animation looks like quickly.
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Render at lower resolutionsFor more information, see
Test render a low-res still or frame and
Test render a low-res animation.
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