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Home: Autodesk Maya Online Help
Edit joint lattice flexor channels
Edit rigid skinning
Edit bone lattice flexor channels
User Guide
>
Rigging
>
Character Setup
>
Skinning
>
Edit rigid skinning
>
Copy bone lattice flexors
To copy bone lattice flexors:
Go to the bind pose (
Skin > Go To Bind Pose
).
Select a flexor (for example, select a lattice flexor called jointFfdnLattice).
Select the bone where you want to have a copy of the flexor.
Select
Skin > Edit Rigid Skin > Copy Flexor
.