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Uv Chooser
General Utilities
Color Utilities
Vector Product
Multiplies a vector by another vector or by
a matrix. The Vector Product node has three
parts—two input attributes, an operator that you apply
to the two input attributes, and an output attribute that holds
the result.
- A
vector is the quantity of an attribute (such as color) which has
direction (X, Y, and Z) as well as magnitude.
- A
matrix is an array of interconnected attributes. These attributes
are combined to create one single entity.
Find this utility in the Create
Bar (see
Hide, resize or customize the Create bar).
To use this utility, see
Use the Vector Product utility.
- Operation
-
Displays a pop-up menu from which
you can select an operator. The following examples are based on
Input 1 as a Bulge texture and Input 2 as
a Marble texture.
- No operation
-
Copies the value of the Input1 attribute to
the output without making any changes.
- Dot Product
-
A single-component value produced by the dot product
of the two input vectors. The value of the dot product is copied
to the three components of the vector produced.
- Cross Product
-
The result of two input vectors.
- Vector Matrix Product
-
Produces a vector by multiplying the Input1 attribute
and the Matrix attribute, as in the following
formula:
Outvector = Input x Matrix
- Point Matrix Product
-
Produces a point by multiplying the Input1 attribute
and the Matrix attribute as in the following
formula:
Output = Input x Matrix