miDefaultOptions node
 
 
 

This node is used to access the mental ray for Maya user framebuffer functionality.

See the following for more information:

String options support

Many features can be controlled by string options, which minimizes parse errors. You can enter the string options through the String Options section in the miDefaultOptions Attribute Editor.

Each item has 3 children name, type, and value, all of type string, which provide the required information for the mental ray option.

You can add more attributes by clicking the Add New Item button and a new item appears.

The following keywords are recognized in the type and value fields:

mray type type string value string

miBoolean

"bool[ean]"

'on' 'off' 'true' 'false' '0' '1'

miInteger

"int[eger]"

integer value

miScalar

"scal[ar]"

floating-point value

miScalar

"float"

floating-point value

miVector

"vec[tor]"

3 floats

miColor

"col[or]"

4 floats

miString

"[string]"

string

ImportantUse the miDefaultOptions node to access user framebuffer functionality and string options only. Do not use the other available settings. To set other render settings, see the Render Settings: mental ray tabs.