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Decrease file size (Maya Vector renderer)
Decrease file size (Maya Vector renderer)
Diagnose scene problems
Strategies to decrease vector render file size
If you are using the Maya Vector renderer to
create SWF or SVG files for online delivery, you may need to modify
your scene and adjust the Maya Vector Render Settings to
produce the best compromise between image quality and file size.
Complex scenes and certain Maya Vector Render Settings can produce
very large SWF or SVG files that are unsuitable for online delivery.
If you are using the Maya Vector renderer to
create SWF or SVG files for delivery via CD-ROM, DVD, or network,
or to create AI, EPS or bitmap images, then you do not need to be
as concerned about file size.
Use the following guidelines as a starting point
to help you reduce the size of rendered SWF and SVG files. See
Render Settings: Maya Vector tab for
more information on how the various options affect file size.
Do any of the following:
- Reduce
the complexity of your scene: Consider removing minor elements of
your scene. Reduce the number of triangles in polygonal and subdivision
surfaces. Reduce the tessellation of NURBS surfaces.
- Reduce
the number of frames in an animation.
- Reduce
the Frame Rate of an animation.
- Choose
an appropriate Fill Style based on the objects in your scene. Some fill
styles produce results of equal quality, but different file sizes,
for certain types of objects. Avoid using Full Color or Mesh Gradient
as they always create large files.
- Turn
on Combine Fills and Edges (SWF
only).
- Increase
the Curve Tolerance value.
- Set Svg
Animation to HTML Script (SVG
only).
- Turn
on Compress (SVG only).
- Decrease
the Detail Level.
- Set Edge
Style to Outline instead of Entire
Mesh. (For more edge detail, turn on Edge
Detail.)
- Turn
off Hidden Edges.
- Turn
off Show Back Faces. If a surface
does not render because it is facing away from the camera, manually
reverse the surface’s normal.