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 Rendering particles

Rendering particles

Use the Particle Cloud shader
 
                
               
             
             
            
            Hardware rendered particles
          
       
       
       
       
      Hardware rendering makes use of your computer’s
         graphics hardware, and is much faster than software rendering. However,
         the quality of hardware rendered images may not always be as high
         as software rendered images.
      
      If your scene contains hardware particles and
         you want to software render the scene, you must do the following: 
      
      
         - Software
            render your scene. The hardware particles won’t appear in the software-rendered
            scene. See Rendering “Rendering a frame” and “Rendering an animation.” 
         
- Hardware
            render the hardware particles. See 
                     To prepare to preview or render hardware particles.
         
- Composite
            the two sets of rendered images using a compositing software.
         
For more information, see the following topics: